Version 0.97k • Controls, Commands, Rates & Gameplay Tips
Type these commands directly into the in-game chat box to boost your solo progression.
| Command | Syntax / Arguments | Function & Description |
|---|---|---|
/str |
/str <points> |
Instantly add unassigned points into Strength |
/str auto |
/str auto <target> |
Auto-allocates points into Strength upon level up |
/agi |
/agi <points> |
Instantly add unassigned points into Agility |
/vit |
/vit <points> |
Instantly add unassigned points into Vitality |
/ene |
/ene <points> |
Instantly add unassigned points into Energy |
/reset |
/reset |
Reset character once max level is reached for bonus stat points |
/reset auto |
/reset auto <S> <A> <V> <E> |
Enable automated reset loop with target stat distribution |
/grandreset |
/grandreset |
Perform Grand Reset after reaching reset milestones |
/pkclear |
/pkclear |
Cleanse PK (Player Killer / Outlaw) status back to normal |
/clearinv |
/clearinv |
Wipe unequipped items in inventory bags (equipped gear is safe) |
/move |
/move <Town/Map> |
Teleport to Lorencia, Devias, Noria, LostTower, Atlans, Tarkan, etc. |
/post |
/post <message> |
Global broadcast message to world channel |
Each realm has completely isolated characters, inventories, and vaults tailored to your playstyle.
Your characters, inventories, stats, and warehouse vaults are automatically saved every 10 minutes, as well as on character reset and logout. You can also click the Save button in the top bar anytime to force an instant save.
All save files are stored in your browser's persistent LocalStorage, protected with military-grade AES-GCM-256 encryption and SHA-256 tamper-proof checksum verification.
Click the Export icon in the top bar to download an encrypted backup file (.musav). Keep this safe so you never lose your hard-earned items and resets.
Click Import to restore a previously downloaded save file. The game will automatically load your data and reload the WebAssembly client smoothly.
A standalone WebAssembly recreation of classic MU Online 0.97k for pure client-side solo play with zero latency and no external server required.
Creator & Lead Developer of MU Online Solo Classic. Passionate about WebAssembly systems engineering, retro gaming preservation, and high-performance in-browser runtimes.